Problem
A monolithic rendering engine collapsed under concurrent user load, making real-time collaboration unreliable above 20 users.
Work
A multiplayer design tool held back by a monolithic rendering engine that collapsed under concurrent user load.
10×
Concurrent user capacity
+60%
Canvas render speed
12
Launch partners
Stack
A monolithic rendering engine collapsed under concurrent user load, making real-time collaboration unreliable above 20 users.
Atero decomposed the rendering layer into a CRDT-based collaborative engine, rebuilt the canvas with WebGL, and introduced a new plugin architecture.
Concurrent user capacity grew 10x, canvas render performance improved by 60%, and plugin ecosystem launched with 12 partners at GA.